Nice catch there re: custom soundtracks :) So far I’ve seen it most useful when as you say, a friend is playing a Live Arcade title and tired of the music. Plus it’s less work for the audio team, which we noted on MxO — you can never make enough music for a game where players are in for 40hrs/wk.
I still understand the concerns audio professionals have, but as a supplement I think it’s fine.
]]>